Updated: 9/1/02; 9:18:53 AM.
ology dot org -- Eric Tilton's weblog and photo journal

Sunday, August 18, 2002


John Carmack on game engine design considerations, and how they may evolve in the future. Fascinating stuff.  2:13:38 PM  (comments []  


The iCurve is an even nicer looking laptop stand. It's clearly getting to be time to totally redo my desk layout.  11:49:24 AM  (comments []  


I can't wait for Star Wars: The Clone Wars. First, the last half hour of Episode II was clearly my favorite part -- I really want to find toys of the gunships and the mini-star destroyer things. Second, Pandemic Studios was responsible for the incredible (and incredibly overlooked) Battlezone II, which combined real-time strategy with first person fragging. It's a combo platter made in heaven.  11:13:20 AM  (comments []  


 
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Last update: 9/1/02; 9:18:53 AM.